Showing posts with label Testing Workshop. Show all posts
Showing posts with label Testing Workshop. Show all posts

Friday, December 19, 2014

floating stuff

old test using ICE
realtime no simulation needed

miss softimage, AD sux

Thursday, December 18, 2014

Prime Autolipsync V2 - Beta testing

Prime Autolipsync V2 - Beta testing
Full voice recognition and Auto Timing

Can't say its Ready yet but its WIP.
Will be free Upgrade for all V1 customers .

Sunday, September 14, 2014

dynamic slider test 2

last update on dynamic slider

not fixed to 1 axis anymore.
now its ready for production tests.

Friday, August 29, 2014

Real-time Dynamic Slider


its not a physical simulation , but its fast ,real-time
2 types of sliders : the one with no bounce stable and more predictable.
slider in with bouncing still need some work
-- limitations --
its working on z axis only for now.

applications to this : 2ndry animation mainly .
this tool inspired by dynamic slider on maya by Hans Godard - here




Monday, March 25, 2013

Prime Autolipsync

comming soon

cloth mcloth scripted workflow


workflow for cloth
-- quick setup one cloth object and  multi-collision objects
--setup multi-cloth and multi-collision
--  setup biped keys on Tpose before animation
--create collision guide on biped arms legs -when needed -
-- presets for point groups - showed in another post I think -

mcloth
-- create collision objects capture object deformation for better simulation than ragdoll.collision.

after sim
-- fix penetrations dynamic by pushing whatever intersecting verts
-- add turbosmooth shell as needed or automatic on all cloth objects .

-- finally cache vertex animation for mcloth or cloth and send mcloth cached to lower version of max without problems and not depending on other external point cache files.